Hello!👋 My name is Diamonick Dunn💎!
I am a Unity game designer/developer🎮 with 5+ years of experience in developing a variety of games/apps (2D, 3D, mobile, VR) in the Unity engine and designing clean user interfaces in Photoshop, Illustrator, and Figma. Outside of work, I have published 3 Unity Editor tools🛠️ to the Unity Asset Store and shipped 2 mobile apps📱 to the App Store as a solo Unity developer.
• Set up volumetric, freeform, and spot lights in 2D scenes to create a futuristic feel across 8+ levels using Unity.
• Sorted background layers (decor, environmental, VFX, etc.) in order to enhance visual depth, fidelity, and clarity as players traverse through 8+ levels.
● Collaborated with the team to define and implement intuitive UI solutions that enhanced the user experience for 3 XR projects.
● Set up XR music recording studio using existing 3D assets and implemented UI elements for the EBRPL client, resulting in a seamless user experience and no roadblocks.
● Designed and implemented user-friendly UI elements across 3+ training modules for a robust VR training suite named S.T.E.P.S using Unity’s UI tools, Photoshop, and Illustrator.
● Overhauled game flow, UI, menu navigation, 8 character abilities, and 2 battle arenas throughout Necroball’s production for 2 years.
● Created and updated 20+ page game design document (GDD) for Necroball.
● Created 2D pixel art UI assets and 4 new battle arenas for Necroball using Photoshop.
● Worked closely with the Lead Programmer to implement core game mechanics and write clean code in Unity C#.
● Worked closely with the QA team to publish 2+ development builds daily to fix 100+ bugs during QA and post-launch.
● Fully shipped 1 game named Necroball out of Early Access on Steam, gaining adequate experience in Unity game development.
• Ensure the Phi Sigma Pi Gamma Theta website is up-to-date biweekly.
• Write content for social media posts across 4 different social media sites (Facebook, Twitter, Instagram, and Snapchat).
• Manage a budget of $80 to print flyers and order custom Snapchat filters throughout the course of two semesters.
• Communicate with Chapter President and Recruitment Chair to brainstorm design concepts and revise visual elements before printing them.
• Work in a team to introduce over 20 prospective members to Phi Sigma Pi during recruitment events.
• Publish our 4-page newsletter, Crawfish Tails, to our website on a monthly basis.